Alarm Trap
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This trap casts a call to arms spell when a hero walks over it, alerting your creatures of an enemy intrusion.
Charges: 12
Damages Friendly: No
Cost: 250 gold
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Boulder Trap
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The trap is triggered when an enemy creature is close to it and within its line of sight. The boulder then starts rolling towards them.
When the boulder reaches a wall, it will bounce off in a random direction. After some time, the boulder breaks up and is destroyed.
You can also set off the trap at any time by slapping it and by careful aiming you can change the boulder's direction by slapping it as it's in motion.
Charges: 1
Damages Friendly: Yes
Cost: 1000 gold
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Lava Trap
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When triggered a pool of lava is permanently formed where the ground used to be, damaging any creatures touching it.
Non-flying creatures will not be able to pass this spot until a bridge is made.
Charges: 1
Damages Friendly: Yes
Cost: 750 gold
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Lightning Trap
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When sprung, this trap will throw bolts of lightning at nearby enemies until it is depleted.
Charges: 8
Damages Friendly: No
Cost: 500 gold
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Poison Gas Trap
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This trap releases toxic vapours when activated, slowly draining the health of creatures around it.
Bile Demons, Warlocks, and undead creatures are immune to poison gas.
Charges: 5
Damages Friendly: Yes
Cost: 350 gold
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Word of Power Trap
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The Wor of Power Trap is the last trap available for manufacture.
When activated, an explosion of heavy damage is inflicted upon all nearby enemy creatures within its radius.
Charges: 3
Damages Friendly: No
Cost: 750 gold
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